Exploring Autodesk Navisworks 2016 is a comprehensive book that has been written to cater to the needs of the students and the professionals who are involved in the AEC profession. In Navisworks 2016 book, the author has emphasized on various hands on tools for real-time navigation, reviewing models, creating 4D and 5D simulation, quantifying various elements, performing clash detection, rendering with Presenter and Autodesk Rendering graphics, creating animation, and advanced tools for selection through tutorials and exercises. In this book, along with the main text, the chapters have been punctuated with tips and notes to give additional information on the concept, thereby enabling you to create your own innovative projects.
The highlight of this textbook is that each concept introduced in it is explained with the help of suitable examples to facilitate better understanding. The simple and lucid language used in this textbook makes it a ready reference for both the beginners and the intermediate users.
Following are the additional features of this book:
- Covers detailed description of the tools and command of Navisworks 2016
- Explains the concepts using real-world projects and examples focusing on industry experience
- Covers advanced functions such as creating visualizations with Autodesk Rendering
- Covers topics such as how to import file in different formats, navigate around the merged 3D model, manage annotations and documentation, coordinate schedules with TimeLiner, and estimate project with Quantification tool
- Includes an exercise on creating car animation using Animator and Scripter
- Provides step-by-step explanation that guide the users through the learning process
- Effectively communicates the utility of Navisworks 2016
- Self-Evaluation Test and Review Questions at the end of chapters for reviewing the concepts learned in the chapters
Brief Table of Contents
Chapter 1: Introduction to Autodesk Navisworks 2016
Chapter 2: Exploring the Navigation Tools in Navisworks
Chapter 3: Selecting, Controlling, and Reviewing Objects
Chapter 4: Viewpoints, Sections, and Animations
Chapter 5: TimeLiner
Chapter 6: Working with Animator and Scripter
Chapter 7: Quantification
Chapter 8: Clash Detection
Chapter 9: Autodesk Rendering in Navisworks
Index