Learning Autodesk Alias Design 2012 textbook introduces the readers to Alias Design 2012, one of the world's leading surface modeling package. In this textbook, the author emphasizes on the 3D surface modeling techniques that improve the productivity and efficiency of the user. Also, the chapters are structured in a pedagogical sequence that makes this textbook very effective in learning the features and capabilities of the software. This textbook covers all the tools, options, and applications of Alias Design 2012 to create the real world objects. The surface modeling tutorials and exercises used in this textbook ensure that the users can relate the knowledge of this book with the actual industry designs. Written with the tutorial point-of-view and the learn-by-doing theme, the textbook is ideally suited for both the novice and advanced users.
Following are the additional features of this book:
- Consists of 15 chapters that are organized in a pedagogical sequence covering Surface Modeling, Dynamic Shape Modeling, Rendering, Surface Evaluation, and Painting
- The first page of every chapter summarizes the topics that will be covered in it
- Contains hundreds of illustrations and covers the concepts and commands in detail
- Real-world surface models and examples focusing on industry experience
- Step-by-step instructions that guide the user through the learning process
- Effectively communicates the usage of tools and menus
- Additional information is provided in the form of tips and notes
- Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge
Brief Table of Contents
Chapter 1: Getting Started with Autodesk Alias Design
Chapter 2: Working with Basic Tools
Chapter 3: Working with Surfaces-I
Chapter 4: Working with Surfaces-II
Chapter 5: Editing Surfaces
Chapter 6: Advanced Surface Modeling Tools-I
Chapter 7: Editing Tools-I
Chapter 8: Editing Tools-II
Chapter 9: Advanced Surface Modeling Tools-II
Chapter 10: Advanced Modeling and Editing Tools
Chapter 11: Advanced Editing Tools
Chapter 12: Basics of Rendering
Chapter 13: Surface Evaluation and Painting
Chapter 14: Sketching Tools
Chapter 15: Student Project
Index